Music
Here are some examples of the work I've produced to date. Most have been assignments for the Music for the Media course.
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The Esoterrorists A theme for a show combining mystery and action . Imagine a tv show that combined the military investigation of 24 with the conspiracy horror of the X-Files and this would be the theme tune. I've used some sound design ideas in there with the female soprano (from SampleLogic AIR) plus percussion from lots of places (Stylus, True Strike, Storm Drum, AIR). The orchestral elements are from East West and the piano is Art Vista Virtual Grand Piano 2. The guitars are live (my Telecaster through a Cornford Harlequin miked up with a Shure SM57). Reverb is from Waves TrueVerb and I've pushed everything through Waves L1 as a mastering limiter. |
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Majestic Park A stately theme in the style of John Williams. This piece was designed to embody ideas from the Jurassic Park theme: noble brass and soft strings. The brass is all from WIVI (including the opening French Horn melody). Strings are Sonic Implants Symphonic Strings and woodwinds are from the Westgate modular series. The choir is from the EWQL Symphonic Choirs. Reverb is from Altiverb. |
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Thunder of the herd Dramatic action music. For this piece I wanted to write something in the style of Hans Zimmer's work in Batman Begins and The Da Vinci Code. I'm using Project SAM Orchestral Brass and True Strike. The strings are a combination of VSL Opus 1 and Chamber Strings with a little support from East West Gold on the cellos. Convolution reverb is from Pristine Space. Originally this written to represent a stampede however it was put to very effective use in a corporate video for Firefight.co.uk. |
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Djames A Django Reinhardt pastiche with live guitars and sampled violins/drums. This is a Django Reinhardt style piece I created as part of an assignment for Music for the Media. There are three guitars in there and they are all first takes I'm pleased to say. It's just me playing on my Martin. The drums are from Groove Agent and the violin is from VSL Solo Strings. I came up with the basis of a melody and just improvised it end-to-end. A big thanks for Simon White who played some stunning fretless bass in there and Laurent Roussel who engineered and mixed this all. |
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Cave Ambient game music representative of Tomb Raider and similar games. An ambient piece I wrote for another Music for the Media assignment. I was aiming for a minimalist idea in the style of The Bourne Identity. Stylus RMX for the rhythm track and Atmosphere/VSL Opus 1 for the string sounds. A couple of sounds from Kontakt Experience are in there as well. Voices are from East West Symphonic Choirs. |
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Tunnel More ambient game music with more of a sound design approach this time. This was another ambient piece for Music for the Media. I wanted to do something with more sound design elements in it for this. Sounds are from Atmosphere, Kontakt Experience, Opus 1 and Symphonic Choirs. |
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Battle Epic battle music for a videogame. One of my first big orchestral pieces here. Influences are from all over the place but mostly from James Horner's Krull soundtrack and Howard Shore's work on Lord of the Rings. Sounds are from East West Gold XP Pro, Project SAM, Storm Drum, Kontakt VR Strings, VSL Opus 1 and Woodwind Ensembles. |
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Copyright © 2007 James Semple. All rights reserved. Web design by Genomia Designs Ltd
Copyright © 2007 James Semple. All rights reserved. Web design by Genomia Designs Ltd

